Update Submissions and add fields
This commit is contained in:
@@ -3,13 +3,16 @@
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namespace App\Livewire;
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use App\Models\Author;
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use App\Models\Category;
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use App\Models\Entry;
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use App\Models\Game;
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use App\Models\Genre;
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use App\Models\Language;
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use App\Models\Level;
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use App\Models\Modification;
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use App\Models\Platform;
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use App\Models\Status;
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use App\Models\System;
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use Livewire\Attributes\Url;
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use Livewire\Component;
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use Livewire\WithPagination;
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@@ -114,6 +117,41 @@ class Database extends Component
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#[Url(except:'or')]
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public string $modificationsMode = 'or';
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/**
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* Categories IDs filter.
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* @var array
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*/
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#[Url(except:[])]
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public array $categories = [];
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/**
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* Categories mode and/or
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* @var string
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*/
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#[Url(except:['or'])]
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public string $categoriesMode = 'or';
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/**
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* Systems IDs filter.
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* @var array
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*/
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#[Url(except:[])]
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public array $systems = [];
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/**
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* Systems mode and/or
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* @var string
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*/
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#[Url(except:['or'])]
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public string $systemsMode = 'or';
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/**
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* Levels IDs filter.
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* @var array
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*/
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#[Url(except:[])]
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public array $levels = [];
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/**
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* Sort by field.
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* @var string
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@@ -164,11 +202,16 @@ class Database extends Component
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public function updatedLanguagesMode(): void { $this->resetPage(); $this->dispatch('filters-updated'); }
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public function updatedModifications(): void { $this->resetPage(); $this->dispatch('filters-updated'); }
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public function updatedModificationsMode(): void { $this->resetPage(); $this->dispatch('filters-updated'); }
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public function updatedCategories(): void { $this->resetPage(); $this->dispatch('filters-updated'); }
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public function updatedCategoriesMode(): void { $this->resetPage(); $this->dispatch('filters-updated'); }
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public function updatedSystems(): void { $this->resetPage(); $this->dispatch('filters-updated'); }
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public function updatedSystemsMode(): void { $this->resetPage(); $this->dispatch('filters-updated'); }
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public function updatedLevels(): void { $this->resetPage(); $this->dispatch('filters-updated'); }
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public function clearFilters(): void
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{
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$this->reset([
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'search', 'types', 'platforms', 'genres', 'statuses', 'authors', 'authorsMode', 'languages', 'languagesMode', 'modifications', 'modificationsMode'
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'search', 'types', 'platforms', 'genres', 'statuses', 'authors', 'authorsMode', 'languages', 'languagesMode', 'modifications', 'modificationsMode', 'categories', 'categoriesMode', 'systems', 'systemsMode', 'levels'
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]);
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$this->resetPage();
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}
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@@ -188,7 +231,7 @@ class Database extends Component
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private function buildQuery()
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{
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$query = Entry::query()->published()->with([
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'game.platform', 'game.genre', 'status', 'authors', 'languages'
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'game.platform', 'game.genre', 'status', 'authors', 'languages', 'level', 'systems', 'categories', 'modifications'
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]);
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if( $this->search ) {
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@@ -253,6 +296,30 @@ class Database extends Component
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}
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}
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if( $this->levels ) {
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$query->whereIn('level_id', $this->levels);
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}
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if( $this->categories ) {
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if( $this->categoriesMode === 'and' ) {
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foreach ( $this->categories as $categoryId ) {
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$query->whereHas('categories', fn($q) => $q->where('categories.id', $categoryId));
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}
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} else {
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$query->whereHas('categories', fn($q) => $q->whereIn('categories.id', $this->categories));
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}
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}
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if( $this->systems ) {
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if( $this->systemsMode === 'and' ) {
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foreach ( $this->systems as $systemId ) {
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$query->whereHas('systems', fn($q) => $q->where('systems.id', $systemId));
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}
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} else {
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$query->whereHas('systems', fn($q) => $q->whereIn('systems.id', $this->systems));
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}
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}
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return $query->orderBy($this->sortBy, $this->sortDir);
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}
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@@ -267,6 +334,9 @@ class Database extends Component
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'allAuthors' => Author::orderBy('name')->get(),
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'allLanguages' => Language::orderBy('name')->get(),
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'allModifications' => Modification::orderBy('name')->get(),
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'allCategories' => Category::orderBy('name')->get(),
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'allLevels' => Level::orderBy('name')->get(),
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'allSystems' => System::orderBy('name')->get(),
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]);
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}
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}
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@@ -16,6 +16,17 @@ class GameSelector extends Component
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public const int REQUIRED_CHARS = 3;
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/**
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* Which section we can change selection mode.
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*/
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public const array CHANGE_SECTION_MODE = [ 'utilities', 'documents' ];
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/**
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* Selection mode between game|platform|none.
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* @var string
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*/
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public string $selectionMode = 'game';
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/**
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* If we are in new game mode.
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* @var bool
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@@ -70,9 +81,25 @@ class GameSelector extends Component
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*/
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public bool $dropdown = false;
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public function mount( ?int $gameId = null, ?string $newGameTitle = null, ?int $newGamePlatform = null, ?int $newGameGenre = null ): void
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/**
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* In platform mode.
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* @var int|null
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*/
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public ?int $platformModeId = null;
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/**
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* In platform mode.
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* @var string|null
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*/
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public ?string $platformModeName = null;
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public ?string $section = null;
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public function mount( ?int $gameId = null, ?string $newGameTitle = null, ?int $newGamePlatform = null, ?int $newGameGenre = null, ?string $section, ?int $platformOnlyId ): void
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{
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$this->section = $section;
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// If we selected an existent game.
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if( $gameId ){
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$game = Game::with(['platform','genre'])->find($gameId);
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@@ -93,6 +120,36 @@ class GameSelector extends Component
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$this->gamePlatformId = is_numeric($newGamePlatform) ? (int) $newGamePlatform : null;
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$this->gameGenreId = is_numeric($newGameGenre) ? (int) $newGameGenre : null;
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}
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if( in_array( $section, self::CHANGE_SECTION_MODE ) ) {
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if ($platformOnlyId) {
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$this->selectionMode = 'platform';
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$this->platformModeId = $platformOnlyId;
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$platform = Platform::find($platformOnlyId);
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if ($platform) {
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$this->platformModeName = $platform->name;
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} else {
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$this->platformModeId = null;
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}
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}
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}
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}
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public function setSelectionMode(string $mode): void
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{
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if( !in_array( $this->section, self::CHANGE_SECTION_MODE ) )
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return;
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$this->selectionMode = $mode;
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if( $mode !== 'game' ){
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$this->clearGame();
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$this->newGame = false;
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}
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if( $mode !== 'platform' ){
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$this->platformModeId = null;
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$this->platformModeName = null;
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}
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}
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/**
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@@ -134,6 +191,15 @@ class GameSelector extends Component
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}
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public function selectPlatformOnly( int $id ): void
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{
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$platform = Platform::find($id);
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if( $platform ){
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$this->platformModeId = $platform->id;
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$this->platformModeName = $platform->name;
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}
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}
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/**
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* Clear existent game selection.
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* @return void
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@@ -179,6 +245,10 @@ class GameSelector extends Component
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}
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$data['hasOldNewGame'] = old('new-game-title') || old('new-game-platform') || old('new-game-genre');
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$data['canChangeSelection'] = in_array( $this->section, self::CHANGE_SECTION_MODE );
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if( in_array( $this->section, self::CHANGE_SECTION_MODE ) )
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$data['platforms'] = Platform::orderBy('name')->get();
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return view('livewire.game-selector', $data );
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}
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}
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